Project Airdrifter was a solo endeavor to create a 3D game about using a glider to explore a large, remote island, riding thermals and wind tunnels. I ended up creating a brief demo that features the working glider to fly and a few platforms and wind areas to explore and land on.Â
Made for the WPI IGDA's Arcade Game Jam, available to download on Itch.io
Game Jam theme: Stranded
1 (Solo Project)
2 Months (June 1, 2025 - August 1, 2025)
Godot, GDScript, GitHub
Experimented with flight models in Godot 3D.
Learned about basic 3D transformations and rigidbody physics for games.
Created a "complete" experience by designing start and pause menus allowing players to quit the game.
Read my full game postmortem here.