Terminal Guidance
Custom C++ Game Engine and Arcade Game
Custom C++ Game Engine and Arcade Game
Built a game engine from scratch using C++, and used it to create Terminal Guidance, an action/puzzle game where you use a missile silo to destroy an alien core before it destroys the world.
Game available to play on Itch.io
2
2 Weeks
(Sept 30, 2025 - October 10 2025)
C++, Microsoft Visual Studio IDE
SFML
GitHub
Designed and programmed game engine features necessary for game development such as handling user input, updating game object states, rendering text-based graphics with SFML, and writing debug logs.
Worked with a partner to come up with a game idea, used GitHub for collaboration.
Programmed systems for designing levels such as wall objects with adjustable width and height, level classes, and a level manager to easily switch between levels.
Added lose conditions for if the player runs out of missiles or time, in which case the alien ship destroys the world.
Edited a short trailer and demo video as advertisement materials.