Learned to build a game engine from scratch using C++, and used it to create Terminal Guidance, an action/puzzle game where you use a missile silo to destroy an alien core before it destroys the world.
Game Available to play on Itch.io
2
2 Weeks
(Sept 30, 2025 - October 10 2025)
C++, SFML, Visual Studio IDE, GitHub
Gained proficiency with Dragonfly, a 2D, ASCII graphics game engine, by programming it from scratch.
Worked with a partner to come up with a game idea, used GitHub for collaboration.
Programmed systems for designing levels such as wall objects with adjustable width and height, level classes, and a level manager to easily switch between levels.
Added lose conditions for if the player runs out of missiles or time, in which case the alien ship destroys the world.
Edited a short trailer and demo video as advertisement materials.